MECH SKETCH USING OCULUS MEDIUM 2

Are you guys curious about how I used Oculus Medium as a professional concept art tool? Well, this tutorial is pretty much it. I was fortunate to be a concept artist designing mechs and cockpits for the game Archangel Hellfire. Oculus Medium became a crucial tool for me as I needed to come up with the most efficient yet fastest way to present my concepts. In these video tutorials, I will be covering the fundamentals, resourceful tools, creative techniques, and everything you have to know to utilize Oculus Medium as a growing Concept Artist.

-00_basics: Will cover some of the basics, but mainly my special tips and tricks I often use to the concept

-01_magitek1: This one is the main part of the tutorial. I will be creating a mech and a cockpit from scratch using the knowledge we gained from 00_basics.

-02_magitek2: This is the continuation of the other 2 mechs. Most will be covered in 01_magitek1, but in case you wanna see more, here's the vid!

If you have any questions or concern, please don't hesitate to ask me. If you can rate the tutorial 5 stars, that would be fantastic! If you rate the tutorial 1 star, that is also fantastic too since I will know what part I'm lacking! But please let me know what I can improve on so I will know what to watch out next.

Thanks again for the support! I will see you guys soon on the next tutorial!


Music Credit:

Apocalypse by Serge Narcissoff | https://soundcloud.com/sergenarcissoff
Music promoted by https://www.free-stock-music.com
Creative Commons Attribution-ShareAlike 3.0 Unported
https://creativecommons.org/licenses/by-sa/3.0/deed.en_US
 

Standard Use License
$20
License: Standard License
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For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

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Files (3)
00_basics
mp4 /
900 MB
01_magitek1
mp4 /
2.2 GB
02_magitek2
mp4 /
1.8 GB