Weapon concept and models for TWD CH2 RETRIBUTION

One of the greatest experience being at Skydance Interactive was the fact that I was able to wear multiple hats. My origin is concept artist, but I had many privileges to work on bunch of in game assets. The chainsaw was definitely one of the most challenging game asset I've ever created. All in all, I'm glad the team liked the model, and even featured in as one of the main poster image. I really valued my time at Skydance and miss everyone who I got to work with.

2D concept

2D concept

concept sketch in oculus medium

great youtube video of the chainsaw use by substatica